64 Bites - #037 - Animating Characters

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Commodore 64 Programming Screencasts
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We've already been talking a lot about hardware sprites. They are a useful tool to draw and animate dynamic parts of your game, application or a demo.The other way of creating graphics on this computer is to use characters. Apart from letters, the default font of Commodore 64 contains a set of graphical characters.Today we will explore a way in which we can animate them.

What is this?

It's an episode of the 64 Bites - Video Tutorials for Programmers,

the series designed to teach you how to program Commodore 64 in small and easy steps.

What's inside?

  • The Video - Short, Intense and Focused
  • You can stream it on any device
  • or download DRM-free
  • Full Transcript so you can follow along.
  • Source Code for everything you will see on the screen.
  • Programming Exercises to do on your own.
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64 Bites - #037 - Animating Characters

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